Hi, I'm Hongjun Wu.

Technical Artist @ NYC.

I make cool tech and good-looking stuff!

Read about my journey
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Journey to the East - My GradSchool Hunting Quest (2)

The school selection process of my journey of applying to grad school. These will essentially be a complete series of the...

Journey to the East - My GradSchool Hunting Quest (1)

An intro to my journey of applying to grad school, as well as GRE. These will essentially be a complete series of the cha...

Automate Rhino Plugin Deployment

Automatic plugin deployment for Rhino and Grasshopper using Visual Studio. This post is essentially some notes I jogged d...

Picker for Squirtle Rig

In this post, I will distribute the picker I made for Andrea Flores and Jesús Coscolla’s Squirtle rig. Rig by: Andrea ...

Picker for Picachu Rig

In this post, I will distribute the picker I made for Simon Boucly’s Picachu rig. Rig by: Simon Boucly Picker by: Ho...

Picker for Pokemon Ash Rig

In this post, I will distribute the picker I made for Roly - Rodrigo Lopez and Spenser Morgan’s Ash rig. Rig by: Roly ...

Integrate FFMPEG and Video Encoding with Maya

In this post, I will talk about integrating FFMPEG encoder to your Maya pipeline. Preface Xwift is a shelf that contains ...

Zoetrope - A custom Renderer in Maya

In this post, I will talk about how to develop a renderer that fits specific production challenges. Preface Xwift is a she...

Reload Custom Scripts in Maya

In this post, I will talk about reloading scripts in Maya without restarting. Preface Xwift is a shelf that contains spec...